Here you can find links to papers that I’ve written. The last time I edited this page was 2022-10-18. Check my Scholar (https://scholar.google.com/citations?user=0yzbPoQAAAAJ&hl=en&oi=ao) if you need something more recent.

2022

Slater, S., Baker, R.S., Shute, V., & Bowers, A. (July 2022). Engagement-Based Player Typologies Describe Game-Based Learning Outcomes. In Proceedings of the 23rd International Conference on Artificial Intelligence in Education, 325-328.
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Gagnon, D., Baker, R.S., Swanson, L., Spevacek, N., Andres, J.M.A.L., Harpstead, E., Scianna, J., Slater, S., & San Pedro, M.O.C.Z. (June 2022). Exploring Players’ Experience of Humor and Snark in a Grade 3-6 History Practices Game. In GLS 13.0 Conference Proceedings.
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Bainbridge, K., Shute, V., Rahimi, S., Liu, Z., Slater, S., Baker, R.S., & D’Mello, S.K. (February 2022). Does Embedded Learning Supports Enhance Transfer During Game-Based Learning? In Learning and Instruction (77), 101547.
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2021

Affect-Targeted Interviews for Understanding Student Frustration
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Who’s Stopping You? Using Microanalysis to Explore the Impact of Science Anxiety on Self-Regulated Learning Operations
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Can Typical Game Features Have Unintended Consequences? A Study of Players’ Learning and Reactions to Challenge and Failure in an Educational Programming Game
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Perspectives on Scales, Contexts, and Directionality of Collaborations in and Around Virtual Worlds and Video Games
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2020

Iterative Feature Engineering Through Text Replays of Model Errors
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Mining Big Data in Education: Affordances and Challenges
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2019

Affect Sequences and Learning in Betty’s Brain
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A Scaled Analysis of How Minecraft Gamers Leverage YouTube Comment Boxes to Participate and Collaborate
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Forecasting Future Student Mastery
[pdf] [citation]

2018

Identifying Changes in Math Identity Through Adaptive Learning Systems Use
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Student Online Behaviors: Correlations to Math Identity
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Contextual Factors Affecting Hint Utility
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Using Social Network Analysis to Examine Player Interactions in EvE Online.
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Degree of Error in Bayesian Knowledge Tracing Estimates from Differences in Sample Sizes
[pdf] [citation]

2017

Using Natural Language Processing Tools to Develop Complex Models of Student Engagement
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A Typology of Players in the Game Physics Playground
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Guidance Counselor Reports of the ASSISTments College Prediction Model (ACPM)
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Using Correlational Topic Modeling for Automated Topic Identification in Intelligent Tutoring Systems
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Tools for Educational Data Mining: A Review
[pdf] [citation]

2016

Tenacious Assessments: Using In-Game Behaviors to Measure Student Persistence and Challenge Navigation
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Understanding the Gap: Gender Similarities and Differences in Persistence and Self-Efficacy in a Coding Game
[pdf] [citation]

No Lives Left: How Common Game Features Could Undermine Persistence, Challenge-Seeking, and Learning to Program
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Semantic Features of Math Problems: Relationships to Student Learning and Engagement
[pdf] [citation]

Game Over – Detrimental Effects of Game Features on Persistence and Learning of Computer Programming
[pdf] [citation]

2013

Games for Mindfulness and Pro-Social Behavior: The Tenacity Project Collaboration
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Using Video Games to Trigger Interest Emergence and Task Engagement in Science Classrooms
[pdf] [citation]